Smooth is a very widely used, but also very narrow way to describe and analyse animation. This idea goes much further than the word itself; it in fact reveals a fundamental issue that exists within animation discourse. In this episode, I discuss what my problem with ‘smoothness’ really is as a way of looking at animation. I debate what the objective of animation is, what Akira can teach us about Japanese Animation and how varied is anime as a meta!
THIS EPISODE CONTAINS LIGHT / NO SPOILERS:
MUSIC IN THIS PRODUCTION:
Mandatory Overtime by Joth
8-Bit Title Screen by Joth
Difference by chasersgaming